The hair style will be provided when you apply for the project. The hair style is in a photorealistic style but it also stylized in the sense of anime-like hair like FINAL FANTASY or similar games. The game will be produced i Unreal Engine 4 and needs to have physics that will move and sway with the movement of the character.
The focus is on the bangs and the long braids the character has. The reason for this is because the game is from the first-person perspective. and the most viewable parts that need to sway and move with movemnt will be the bangs and braids.
Think a game like MIRROR'S EDGE.
there are files attached of the kind of hair you will be creating but exact references will not be posted publicly but they will be shown to you upon request for the project.
Thank you to any and all applicants