The source and binary can be downloaded at the link below.
[url removed, login to view]
- Re-import model graphics into freeware basketball arcade game (previous coder reduced the polygon count which I don't want).
- Increase windows size to 1250 x 1000 with the game model increasing proportionately.
- Increase the speed of the game.
The game was coded in C++ and uses Newton Game Dynamics for the physics engine.