We have a project that used DreamteckSplines(you can read about it on unity assets store) tool to make paths,
the problem is that the paths are determined and the car should move all the time in determined path and fixed speed
and its hard to use any physics like wheel collider because of the determined path and fixed speed, you can apply if you have any
solutions to make the car moving and jumping looks more realisitic(suspention system, flip...), maybe it could be animations or anything
video 1: contain what we have
video 2: contain close to what we want (notice: "what we want" -> mechanics of the car not all the game)
18 фрилансеров(-а) в среднем готовы выполнить эту работу за $242
Hello, manager! I'm a 3d expert and have full experience of it. I believe you contact me and it will be good choice. I am ready to start and I'll finish in time. Best regards.
Hello sir, hope you are fine.. I am unity game developer.. I have build multiple games in unity 3d.. Most of them are related to vehicle simulations, racing(can shiw you my work ).
Dear As I am mobile game expert, have rich experience with game development using Unity If you are interested with my proposal, please let me know it. I hope to work with you on this project. Thanks.