I am looking for Unity / C# devs to help with a big project starting next week. They need to be able to work in a full time (or near full time) capacity until the end of March starting next week. They also need to be based in the UK and either British or an EU national.
The project is a proof of concept transport system simulation employing the Unity physics model to try and approximate real world behaviour. We have one skilled unity dev lined up and are looking for others to help with all aspects such as:
1. Building the world (not really too graphical - more an overhead view of the model as its running)
2. Getting the objects to move around with real work physics approximated and a baked in movement rule-set.
3. Getting data in and out of the application at a high rate.
Are you available now? Are you interested?
If yes to both, then get in touch. I will conduct a phone interview asap and then give you a technical challenge to prove your skills - this will take 2-3hrs of your time.