Creating a brick/ball game in GMS2 and need the bricks to have numerical hit points on them that decrease by one point each time a ball collides with them.
Also need bricks to change colour when their hit points reach specific values.
Eg. instance_change(Brick1,true) when hit points = 80
Hi, I am Game Developer, i have created games in 2d and 3d using Unity3D platform. Recently, i have worked in multiplayer project using Photon networking. This project delivered on time accuracy in game as mentioned.
12 фрилансеров(-а) готовы выполнить эту работу в среднем за £538
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