The task is to create an MVP of our mobile game inspired by Megaman battle network. We would prefer to work with a team but well seasoned solo devs are welcome if they can handle 2d animations, sprites, and good networking skills for online battles.
1) The game loads up in a horizontal view.
2) The map is a 4x4 grid, where a player starts out in the center. Both players should start off with 1000HP and should be displayed, as well as their champions status icon. In the top middle of the screen should be a five minute timer and below that should be 4 empty chip slots. Status effects should also be visible. PLEASE DO NOT CREATE EXACT DUPLICATES OF THE IMAGES BELOW.
3) The Player can tap anywhere on the map that he/she controls which indicated by their color. If taps on a space that is not directly adjacent to the player. Then the ai will move the player to that space using the most viable path, if available.
4) Below the battle Map on the bottom right will be two attack buttons. Players can do normal attacks if the button farthest to the right is pressed. This is their standard attack which is weak but fast. If players hold on the button they will do a charge attack which will do more damage and will be unique to each champion. The button to the left will use the charge up players MP Gauge faster.
More details will be included such as timeline, calendar, milestones, and task descriptions. We are only looking for the Minimum Viable Product so we're not asking for a complete game.
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hi I [login to view URL] game expert. please initiate the chat to discuss more about this. I wi assured you for quality service and support.
Hello sir i can start this game in unity game engine so please send me message now to start work soon i am unity game designer and developer too so i will do in cross platform well.