I have a game in the app store, where in-app purchases do not work after the release, it is a strange problem.
everything works in the test environment, but when the game is released in the app store can purchase well be carried out, but you do not get what you buy! and you get an invoice from the apple of purchase, so the purchase is approved.
you can buy hints in my game
and No Ads
none have things work when the game is released.
The game is developed in Cocos2dx
Is there an expert out there who can fix the problem?
link to the game in itunes [url removed, login to view]