3D Mesh of Large Objects using AR kit

Using iOS/iPhone camera (and native/external SDK for AR), I want to be able to capture large object, particularly a car and render it in a 3D mesh (wireframe) on the screen. The properties such as size, length, and other data will then be available in json format. Create an SDK for this. The ability to tell the type and model of the car is a plus.

Let's say you spot a car parked on the side of a street. You pull out your iPhone and start an app called X. In X, you choose an action, let's call it "Capture". Now, you're in capturing mode and seeing camera view on your iPhone. You point the camera to the car and start walking around it up to the point you start the capture mode. Then, you hit save.

At this point, X displays the wireframe of the car (see example file Vibe-Wire-3.jpg) and the properties of the object, such as, length, height, maybe volume, and other data that can be generated from the Capture. The data can be saved and read. Let's call this action as "Render".

I'd like to have an SDK built for "Capture" and "Render".

Квалификация: ARKit, iPhone, Mobile App Development, Objective C, Unity 3D

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( 0 отзыв(-а, -ов) ) Jakarta, Indonesia

ID проекта: #18138179

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Hi, I received the proposal about your AR app. I am an expert at developing unity apps and games, with 5+ years of experience and a member of a Unity game and Unity AR/VR company for mobile. I will offer high qua Больше

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How are you? I read your job description carefully, So I want to work on your project. it is because I have rich experiences in ARKit2.0 with 3D Capture. Therefore it is not a problem to capture and show 3d object s Больше

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Dear sir how are you i have seen your description carefully and interested in your projeted so how can i help u in my main skills I am senior developer on mobile apps for Android and IOS Development. I use moder Больше

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