A 3D character for stand-up comedy needs to be rigged and animated in three situations, each 15 seconds long. Situation #1: In a sitting position (late night talk show style) talking to camera. Situation #2: In a standing position on stage (talking to camera). Situation #3: In a standing position (not talking but reacting with various expressions to a playing TV monitor) . Lip-syncing not required, but character must appear to be talking to an audience. Lighting, cameras and environments are not required. Character has mustache, so rendering hair and clothes must be considered in creating movements. Animation is preferred to be built in Maya, character will be converted to .fbx. More details will be given to the selected candidates.