Edit the Unity3d shader slightly

Закрыт Опубликован 2 мес. назад Оплачивается при доставке
Закрыт Оплачивается при доставке

I am using the Aura 2 volumetric lighting asset in my project. Out of the box custom shaders do not support transparency in fog and lighting. You have to take the API from the documentation and edit the shader, which I will provide you with. And also write another generic shader for regular transparent materials. There will be screenshots of the problem and the Aura 2 API below. I will give out the project with Aura 2 after the order has been agreed.

SHADER - [login to view URL]

"The volumetric illumination computed by Aura is globally available and can be

easily retrieved to lit objects.

Be aware that this illumination doesn’t take into account any BRDF nor Lambertian


Aura can be implemented in your own custom shaders (transparent or not) in 3

very piece-of-cake steps.

1. Include “[login to view URL]” located in the “/Aura 2/System/Code/Shaders/” folder.

#include "Assets/Aura 2/System/Code/Shaders/[login to view URL]"

2. In the Vertex Shader, compute the position inside the Aura frustum with

float3 Aura2_GetFrustumSpaceCoordinates(float4 inVertex)

3. You can now apply the volumetric lighting with the following method

void Aura2_ApplyLighting(inout float3 colorToApply, float3

screenSpacePosition, float lightingFactor)

and/or apply the fog with the following overloads

void Aura2_ApplyFog(inout float3 colorToApply, float3


void Aura2_ApplyFog(inout float4 colorToApply, float3


Unity 3D Программирование

ID проекта: #37199754

О проекте

6 заявок(-ки) Удаленный проект Последняя активность 1 месяц назад

6 фрилансеров(-а) готовы выполнить эту работу в среднем за $200


Hello, my name is Malek and I'm an electrical engineer with experience in game development, level design, C# professional, Unity 3D and more. I understand exactly what you're looking for in terms of editing the Unity3d Больше

$70 USD за 7 дней(-я)
(64 отзывов(-а))

Hello, I'm Anshika, and I'm here to offer my expertise in helping you edit the Unity3d shader slightly. As a seasoned freelancer with extensive experience in 3D animation, php api development, nodejs api development, U Больше

$150 USD за 4 дней(-я)
(12 отзывов(-а))

I will customize your existing Aura 2 volumetric lighting shader to support transparency and implement the provided Aura 2 API for seamless integration. Additionally, I will create a generic shader for transparent mate Больше

$200 USD за 7 дней(-я)
(0 отзывов(-а))

Hi there! I am SUMAIR and I am a professional web developer with experience in creating different web tasks and other tasks. I have developed an Aura 2 volumetric lighting asset that supports transparency in fog and li Больше

$250 USD за 3 дней(-я)
(0 отзывов(-а))