secure server that connects unity to a C# server-based game
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I'm looking for a skilled freelancer to help me build a secure server that will connect my Unity game to a C# server-based game. The game logic is done. My goal is to handle user authentication and session management, store and retrieve user data, and facilitate real-time communication between players. This project is intended for PC/Desktop at this time, but I may require potential mobile support in the future. I'm open to any server technology, but would like to discuss it further to better understand my options.
ID проекта: #37194439