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How to integrate Unity app(with ARKit) inside an existing Native iOS project?

- I have developed Augment Reality Application using Unity and we have make iOS supportable build i.e Xcode Project. We are planning to integrate this (Unity output)Xcode project into Native iOS project. For that we found more reference in website but it is not working for me. So I am requesting you/freelancer give complete set of working instruction with step by step details.

- My suggestion we have to convert Xcode project into framework then we have to invoke in native ios project.

- Please create one native xcode project create one button and invoke unity build(xcode project).

- Herewith I have attached Unity Build i.e Xcode project for your reference.

- I am expecting step by step video instruction.

- I am not expecting any program support.

- Reference

Reference :

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Квалификация: Apple Xcode, Unity 3D

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ID проекта: #19377226