We want an application that converts a level of Unity to a working level/terrain of Toque3D 3.10.
Application has to work on Windows 10 and programmed in C#.net (VS 2015).
The following Unity terrain data will be retrieved from Unity level:
• Terrain heightmap.
• Terrain textures.
• Trees and vegetation.
• water and roads.
• Static 3D objects such as buildings, etc.
All FBX objects has to be converted to DAE.
Torque3D engine ver. 3.10 ([login to view URL])
(Sorry. I've post this protect with other user that is no longer in use. So this is the valid project.)