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Lead designer, CoderSep 2016
Designed mechanics and levels, wrote code (C#), created game lore and story for a 2D platform game made with Unity. (Use the link in the header for YouTube footage) Designing game mechanics and levels, coding gameplay for a 3D adventure/turn-based tactics game.
Coding gameplay for a 3D racing/vehicular combat game made with Unity. Coded gameplay and editor extensions for a 2D Metroidvania platform game made with Unity.
TeacherSep 2014 - May 2016 (1 year)
Co-authored and taught a creative writing class. The goal was to collectively write a novel while taking on roles of different characters in an RPG-like experience.
High-school TeacherSep 2014 - May 2016 (1 year)
Authored and taught an economy class, using simulations and game-like environments as a means to achieve a better understanding of core economic concepts.
Translator, EditorAug 2012 - Sep 2016 (4 years)
Translated and edited localized content (Russian -> English) for social, mobile and browser-based games: X-Mercs, Tank Domination, Dragon Eternity, Warpstorm.