...similar (not direct copy) IMPORTANT NOTES 1. The animation style must be similar to the animation reference I give 2. The animation MUST be smooth 3. Design of characters, objects, room etc should be similar but not direct copy 4. You MUST add sound effects like characters walking noise, water splash, talking etc... 5. Add same background music as the
...personal hygiene, punctuality, appreciation of education) + elevators+ eating inside buildings+ leaving garbage behind+ chairs back after class is done+ Throwing or tossing objects • False identification and Fraud • Having a mindset of being beneficious to university, finding where you belong and contribute to it • Truancy (absenteeism)/ Tardiness
Hello! I am making an 2d game which will be marketed on Google Play Store and App Store . The game name will be "Ball Meets Air" or...I can send you beta test links and you can play and decide what kind of icon you can design. Concept's summary is there is a colored ball and trying to run from the enemy objects while trying to get coins and crystals.
...Removal White Balancing Still Image Enhancement Objects Removal Image Blending Sky Replacement Adding Fire to Fire Places Adding water in pools HDR Photos Retouching/ Bracket Integration of Watermark Image density adjustment Correcting blurry pictures Correcting faded edges Addition of texts/objects Correcting horizontal and vertical perspective distortions
I am looking for an illustrator to draw simple pictures of people, animals and objects, without background for commercial use. These pictures will be used in educational books for children.
We need some icons for a CAD applicat...- Snap to closest point in an object 9 - Snap to intersection points of two objects 10 - Snap to start/end points of an object Measuring actions 11 - Count (N points) 12 - Distance (2 points) 13 - Length (2+N points) 14 - Perimeter (of an area) 15 - Area Measurement objects 16 - Delete 17 - Edit 18 - Settings
...projects you cannot sell these designs to any other third party or any upon market. NOTE 2:- Android Resolution (WIDTH 800 x HIGHT 4800) and (WIDTH 400 x HIGHT 240). All objects value including( X x Y) and (WIDHTH x HIGHT) should not be DECIMAL POINTS. All BUTTONS should be direct functional animated HITSTATE. Able to provide us WEBFONTS. Able to provide
...experienced in ARKit1.5. In the principle I want to create a full-solution app with developing module after module. The first module should be a simple AR Insert function, so that objects can be placed on floor, wall and roof, be rotatable! Like the video in link but without the specifications of change color this would come later! [войдите, чтобы посмотреть URL]
We need some cards designed, for announcing a baby, post birth. The cards need to display a photo of the baby, and the name, wei...cards designed, for announcing a baby, post birth. The cards need to display a photo of the baby, and the name, weight, height, etc, complimented with appropriate icons or objects. See project brief attached for more info.
Hi! We have an app for floor plan creation called magicplan. With our app iOS and Android users can easily create floor plans and add furniture to them. We're looking ...[войдите, чтобы посмотреть URL] The finished illustrations need to be delivered as SVG files. We're looking for an ongoing work relationship since we will be constantly adding new objects.
...sprites are needed to complete this job. The result should be a unity project with a minimal setup that includes a gameobject representing a character, with a hierarchy of sub-objects that have been positioned and rotated to create the animations. For size and movement reference, I've included a unitypackage file that has a character with one basic animation
I need an iPhone app. I would like it designed and built. Its going to be a simple game app like flappy bird one touch motion just one click and it will make the objec...would like it designed and built. Its going to be a simple game app like flappy bird one touch motion just one click and it will make the object go up or side to side avoiding objects